Get Your Jam On Game Jam

Get Your Jam On Game Jam

Hey guys! We’re excited to host our first ever MacEwan game jam, “Get Your Jam On” this weekend! This jam is limited to students and recent graduates as a great way for us to blow off steam and kick off Reading Week! (Plus, game jams are great for growing your professional network, gaining some valuable experience, and giving you a

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GADEC 2018 Election

GADEC 2018 Election

The MacEwan Game Development Club was founded in October 2015 with the goal of creating a strong community that would foster continued professional and personal growth. As with any endeavor, you get what you put in—GADEC’s continued existence relies upon the drive, talent, and initiative of all of its members, especially its executive committee. However, the executive committee exists first

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Winter Milestone Presentation Dates

Winter Milestone Presentation Dates

The Winter semester milestone presentation dates are as follows: January 23rd February 13th March 6th These milestone presentations are similar to the Fall semester presentations in that your teams will be presenting on the progress on your project, as well as the processes you’ve enacted during development. Every presentation, your team should also include a list of goals that you

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Global Game Jam January 2018

Global Game Jam January 2018

The Global Game Jam is happening on January 26-28th at the Edmonton Digital Arts College! This is a really fun event and a valuable learning experience—especially if you’re trying to add to your portfolio and grow your professional network. (It’s also free!) If you want to participate, you’re going to want to do two quick and easy things: 1) Make

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Self-Care and You!

Self-Care and You!

  With the end of the semester fast approaching, I’m sure we’re all feeling the pressure. Exams, projects, papers… so many things to take care of and not enough time! But in times like these, in school as in all areas of life (especially in the game dev industry), it’s important to remember to find the time to take care

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Fun, Game Loops, and Flow

Fun, Game Loops, and Flow

Ever wonder what makes a game fun? It’s all in how it’s put together! In this presentation, Reid goes over the fundamentals of fun, what game loops are and how they work together, and understanding cognitive flow and why it’s important in game design. Week Two – Fun, Game Loops, and Flow

Finding the Scope of Your Game

Finding the Scope of Your Game

Why do projects die? Generally, the answer lies in scope (or lack of). In this short presentation, Vanessa goes over the first few steps you need to take before you embark on any sort of creative endeavour. Finding the Scope of your Game

Fail Harder (Then Try Again)

Fail Harder (Then Try Again)

Let’s talk about failure. Last time, we talked a little about what it takes to start making your ideas a reality. The key, my friends, is initiative. Good ideas are a dime a dozen, but what really sets good ideas apart from great ideas is whether or not anything comes of them—being willing to take those first few steps into

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Executive Posting: Graphic Designer

Executive Posting: Graphic Designer

Are you a visual storyteller? Do you have a passion for communicating ideas that inspire, inform, and captivate? Are you looking for a way to cultivate your leadership skills and work in a tight-knit, dynamic team? Do you want to show your artistic flair and technique off to the world? Join us! We are looking for a creative and dynamic

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